Example - Maps

Dungeon levels are a breeze with Morphoboard. Just use tiny squares. Lots of tiny squares.

map01map02

A nice border keeps the action inside the dungeon.

map03map04

Creative use of invisible squares sets up the "open" spaces in your dungeon, while a handful of well-placed always visible squares defines the walls and doorways.

map05map06

By setting the remaining squares to be randomly visible, your dungeon takes on a truly different appearance with each printing!